Character Foundations

STRENGTH + SOUL => BODY = HP

STRENGTH + MIND => MENTAL = WILL

MIND + SOUL => MAGIC = MP

MAIN STATS: SUB STATS:

  • STRENGTH: determines how much you can carry as well as learning certain skills or abilities
  • SOUL = determines how many magical skills you can learn as well as learning certain skills or abilities
  • MIND = determines how many mental skills/abilities you can retain as well as learning certain skills or abilities
  • SPEED = Modifier for how fast you react to events and your speed in battle

Following stats can be used in certain cases as a factor for success in and out of battle

  • BODY = Damage Modifier that affects your attack based on the rolls and for physical defense or feats
  • MENTAL= Mental strength that is used as a modifier for succeeding in mental tasks or learning skills
  • MAGIC= Magical modifier used for success in various magical or arcane related actions in and out of battle

CHARACTER STATS:

  1. HP: Health Points
  1. MP: Magical Points
  1. WILL: limited points per world that you can use to increase success that will run out, and will not be restored until the next world, that the user can use before a roll to supplement the final roll result for any action – must state amount of will points to be used and action attempted
  1. SPEED: will be a separate stat that determines accuracy and order of turns, and a factor in evasion or defense

Character Foundations

Recordium shiznet